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Sofraya en son o gelİr akılda bİr tek o kalır.

BY FABIANSKY T.

Where we come from and the current situation ?

I started designing for the web in 2011 and working in 2013. One of my first jobs was at Microsoft as an intern in their design team located in Helsinki. At that time most of the resources for UI were made in Photoshop. Yes, Photoshop, a tool for editing photos was the same for designing web pages. Using this tool, I could export images that were passed to development and they would do all the magic to bringing it to life through code. But, they didn't coded it as I expected them to do. The design never fit exactly what I had designed and it frustrated me, a lot. I didn't understand it, so I decided to learn how to code frontend, to understand what the problem was and how it could get it solved.

"we barely mention how incredibly difficult it's to maintain two design systems"

Why is this happening?

Many UI designers still keep the graphic design's mindset, as if designing for the web was the same as designing for offline but with different measures or rules. No, it's not like that. The medium of the product is totally different and our tools should change depending on it.

That is why I believe that the tools we use to design websites should also not be the same we use to design native mobile apps. They don't work in the same way, they aren't developed using the same technologies, they don't have the same interactions and they shouldn't be designed in the same way. SwiftUI has taken the step of being able to design with the same code used in development, making it the most suitable tool for designing iOS apps.

Where we come from and the current situation ?

I started designing for the web in 2011 and working in 2013. One of my first jobs was at Microsoft as an intern in their design team located in Helsinki. At that time most of the resources for UI were made in Photoshop. Yes, Photoshop, a tool for editing photos was the same for designing web pages. Using this tool, I could export images that were passed to development and they would do all the magic to bringing it to life through code. But, they didn't coded it as I expected them to do. The design never fit exactly what I had designed and it frustrated me, a lot. I didn't understand it, so I decided to learn how to code frontend, to understand what the problem was and how it could get it solved.